Talk:Enforcer/@comment-76.84.243.142-20131121214845/@comment-3291369-20131126002929

Architect:

Base Health - Health Per Level - Attack Speed

158/108    -            33          -     Medium

Abilities

Object throw:

Throw a random object on the ground dealing 90-160% damage in a

short-ranged arc.                                                          0 Cooldown

Destruction:

Throw a grenade and destroy all active buildings, dealing 80% damage + 25% per each building destroyed. 6 Cooldown

Platform:

Create an elevated platform with a rope hanging from it. Max 3 out. 7 Cooldown

Deepened:

Dig a deep hole in the ground with a rope hanging from the side. Enemies that fall in will take 110% damage. Max 2 out. 10 Cooldown

- Ancient Scepter Upgrade -

Buried:

Dig a very deep hole in the ground with a rope hanging from the side. Enemies that fall

in will take 2x110% damage. Max 2 out. 10 Cooldown