Lore

The story starts with a planet called Petrichor V. This planet is not on any maps, and this is because it was not created naturally. It was created by two brothers, Providence and Mithrix. It contains many strange relics and ruins, and eventually it was discovered by humans. The humans took an odd structure with strange properties for research, and left. We now arrive at the events of Risk of Rain 1, in which the teleporter is loaded onto a cargo ship called the U.E.S Contact Light, along with a number of other items, a crew, and a couple stowaways. The crew consisted of a robotic CHEF, a small engineering team made of an ENGINEER and a HAN-D unit, a LOADER, presumably to help with moving the numerous crates around, an ENFORCER, a MERCENARY, and a COMMANDO, who made up the security team, a MINER, presumably coming with his equipment to some off-planet mine, and several other unnamed crew members. The stowaways consisted of a BANDIT, who planned to make off with the ship’s cargo once it docked, a HUNTRESS, in search of an elusive target, and a SNIPER, with a story similar to the Huntress’s. There was also a creature named ACRID, who was found on Petrichor V, and was being transported for research. As the Contact Light passed over Petrichor V, which wasn’t on any maps, the teleporter suddenly activated, and several unknown creatures, as well as Providence, teleported on board the Contact Light. The ship went down, and crashed upon Petrichor V, with it’s cargo landing all around the planet. This is when the gameplay begins. The survivors make their way through the planet, encountering many strange creatures and landscapes that shouldn’t be able to coexist, until they find their way back to the wreckage of the ship that took them to Petrichor V. Here, they are confronted by Providence and his Wurms, and the survivors emerge victorious. They’re able to get enough of the ship up and running to return to their home. (Except for Acrid and the Enforcer. They both stayed on the planet. The Enforcer stayed to help the remaining crew at rallypoint delta, and Acrid because he was free on his own planet now). Years later, a distress beacon is sent out, originating from Petrichor V. The planet is recognized, and the military rounds up as many survivors of the planet as they could find. The COMMANDO, who was the first person they found, as he was a member of the military anyway. The HUNTRESS was found next, now a legendary bounty hunter, looking for a challenging hunt. Next, they found the ENGINEER, and they commissioned a MUL-T unit to help maintain the ship. After that was the MERCENARY, who had done some work for the military in the past. Next was the LOADER, or his daughter. Finally, they found one of the old CAPTAINS of the long gone colonial ships, and gave him his first new assignment in years. Before they left, the high council, interested in the possibility that this mysterious planet could be heaven, sent an ARTIFICER with them. The other survivors of the planet from the last game couldn’t be found. The two robots had gone off the grid, hidden by people who wanted to preserve them, knowing that if they were found they would be dismantled. The Bandit wasn’t found. He had no intent of turning himself into the military, and the last thing he wanted was to return to that planet. The Sniper simply denied the job, and was far too dangerous to be reasoned with. The Miner had gone insane, and was now a wanted serial killer. The survivors, now rescue operatives, loaded onto the UES Safe Travels and set off for Petrichor V. This is where Risk of Rain 2 gameplay begins. They go through the planet, and they discover that they were too late. The remaining survivors of Petrichor V were gone. They had been camping out at Rally Point Delta when they were overrun by monsters. All of the structures on the planet were desolate, and many of the species on the planet were gone, wiped out by the survivors and by natural selection. They eventually reach the moon of Petrichor V, where they find the second brother, Mithrix, and they kill him. After that, they leave the planet, and that’s the end of it. But there has to be more to it than that, right? Well, there is. As I said, the planet was made by Mithrix and Providence. The planet started as just a construct of the two brothers. The rest of their race had been wiped out somehow, and they were all that was left. Providence was the older brother, and he was the architect. He was the one who made the golems and the wisps, and used “soul” to give them life. Mithrix attempted to create life as well, but he used an overabundance of “soul” and created the Aurelionite. Providence saw this as a failure, and Aurelionite as a threat, because they were more powerful than the others, and more intelligent too. Aurelionite was locked away in the golden coast, and Providence put Mithrix to work designing a better way to traverse empty space. Mithrix created a design, and Providence gave it form, and the obelisk was made. This is what we find in a moment, fractured, but as we know, this obelisk is not a teleporter. It’s a one way trip. Mithrix was fooled into using the obelisk, and he was trapped on the moon. It was then that Providence started using