Talk:CHEF/@comment-114.111.167.182-20160702130216

As a guy with extremely slow reaction, I completed the game for the first time with CHEF and got 2 piece of artifacts. This guy kicks ass.

AoE normal attack and AoE control together make an excellent choice of hit&run (probably hit&jump), Mince can heavily damage advanced enemiess with ease. He has 2 problem is that he has no dodging/mobile ability, but for me it is OK since I cannot effectively dodge attacks at the last moment, therefore focus more on keeping distance and firing. (it feels like CHEF is a bit slower than commando or bandit, but not confirmed)

Not only CHEF himself helped me to go through levels, the amazing combination of items also did (and probably did much more). I got Tesla Coil very early on which was a very good beginning, 6 hopoo feathers(yes,6 without looping) to maintain my H&R&J style, and a bunch of offensive or control items: Ceremonial dagger, 2 Will of the wisps, 2 Frost relics, Permafrost, 4 AtG missiles, 2 Happiest masks, 2 Rusty blades, 2 Lens-maker glasses and finally 2 Brillant behemoth. I've also got infusion and 3 leech seeds for surviving. I was happy to have an imp companion with 3 Imp overlord tails.

These trigger-on-hit items are extremely effective on CHEF since his basic attack pierces through enemies, giving him ability of massive control. Note that I've find 5 attack drones and a missile drone, which did more than 90% of damage in the battle with Providence. CHEF himself is not good at handling a fast-moving boss like Providence.

To conclude: CHEF is fairly a good character to be played. His strategy focuses on offense, massive control and H&R. Without good items it might be harder to win with him, but  throwing "boomerang cleavers" feels REALLY GOOD.

BTW, there is little information about CHEF's background, but it is obvious that he is a robot chef with AI belongs to UES. Why does he call monsters 'customer',and how does he get combat......or slaught (toward who he calls customers)......skills seems to be still unknown