Talk:Phantasms/@comment-69.247.69.177-20140509224048/@comment-64.141.49.2-20150106203302

Technically all enemies can be blighted (except for jellyfish because they cant have elite properties) but with the way that the spawning in the game works, it works in an odd way and i admit this may be faulty information. but the spawning engines seems to work based on a point system. it is given points to work with  slowly at the beginning of the level (say a lemurian would be worth one point while a sandcrab would be worth 5) and then given many points to work with during the teleporter event. spawning a blighted enemy takes a very large amount of points (hence why most things spawn slower when a blight spawns.) so the engine then decides that it would not be worth it to spawn a blighted lemurian so it doesn't. If you put on Kin (levels only spawn one enemy type) It is possible for the game to spawn blighted lemurians.