Talk:Elite/@comment-198.53.197.34-20141112023459

Am I the only one who thinks that the Volatile mod's missiles are disproportionately strong? It's an attack that tends to not interrupt their motion, has a massive range & is seeking, and tends to hit much harder than the actual enemy (barring things like Golems and Crabs).

Whenever I compare it to Blazing & Overloading, I'm just amazed at how much more dangerous they are, even if I'm not in a cloud of explosion-triggering drones.