Talk:Soldier's Syringe (Risk of Rain 2)/@comment-50.239.88.11-20191212210636

Considering late game when daggers/mk1/tesla do all the work to start proc chains, this isnt exactly good if you dont have a main target to focus on. If this is on the same curve as tougher times, getting more than 20 will result in huge diminishing returns.

considering you need 20 lens for crit cap 20 tougher times for atleast 75% block 7 tri tips for cap 20 stun nades for cap 20 sticky bombs for cap

Armor peircing rounds are also white quality and increase damage by 20% to bosses(the main thing youll be killing late game)

Late game I'd say after you get caps you need APR>brooch>shield gen>gas>crowbar>syringe ​​​​​​​Gas>crowbar>syringe can replace brooch>shield if you really want damage, but being able to survive one shots is very important. If mk1/daggers can 1 shot mobs they'll infinitntly spawn more. If they're all wasted on a single target, you would need to start shooting manually to get procs going again. Also late game you have so much cooldown reduction that spamming your abilities is generally better than your primary because of aoe and chain procs, meaning any time that you're in an animation, you're not getting that attack speed benefit. Even if it affects abilities, 15% speed does not mean 15% damage.

This item would potentially be one of the better ones if you had 1 main boss to focus on, but late game it just doesnt happen that often.