Shrine

Shrines have a random chance to drop a random item. Each time you use it the price goes up. After it drops 2 items it will break.

There are three types of shrines; normal shrines, which require money, health shrines, which require health, and imp shrines, which require money. Health shrines can demand payment in either an absolute value (ex. 71 HP) or a percentage value (ex. 50% HP).

When imp shrines are activated, they will spawn five nonaggressive, weak imps, who will attempt to run away from the player. Killing all five in a certain time limit will drop an item. After playing the imp shrine twice it will break. If you do not kill all of the imps within the time limit, the imps are killed and your money is given back to you.

Health shrines are deactivated on activating the teleporter.

Achievements
Fail a shrine 3 times in a row - Unlocks Paul's Goat Hoof

Pass a shrine 4 times in a row - Unlocks Snake Eyes