Talk:Bandit/@comment-24219998-20140125101805/@comment-41.160.169.24-20140127105633

It's all well and good that he has naturally high offensive stats, but it's no good when his skills do not complement one another particularly well:

- Lights Out is essentially unusable past 2nd stage during Monsoon, and the skill is absolutely essentially to off-set the 13 sec cooldown on Smokebomb

- You have to choose between using Smokebomb offensively for the stun and save entry into a crowd or a method to provide some space for you to Blast away, former opens a lot of room for errors, and 13 secs is a very punishing cooldown for such a vital skill; latter is highly inefficient in later maps due to the speed of your enemies

- Dynamite is unfortunately lacking in damage, its great cooldown is its only saving grace, its arcing travel mechanics is more often than not a nuisance than a perk.

In the end of the day, Bandit is one of the most item reliant characters, only to be matched by Commando and Merc in that aspect.