Equipment

An Equipment is a randomized item obtained from orange capsules found across the stages. Only one Equipment can be held at a time (MUL-T being the exception, having the ability to hold 2 Equipment at any given time). By default, each Equipment only has one charge. When this charge is expended, the Equipment enters a cooldown period before it can be used again. The Fuel Cell item can be used to increase an Equipment's number of charges while also reducing its cooldown timer.

List of Equipment
{| class="article-table" !Icon !Name !Description !Cooldown
 * PLACEHOLDER
 * PLACEHOLDER
 * PLACEHOLDER
 * PLACEHOLDER
 * Disposable Missile Launcher
 * Fire a swarm of 12 missiles that deal 12x300% damage.
 * ---S
 * Foreign Fruit
 * Instantly heal for 50% of your maximum health.
 * ---S
 * Primordial Cube
 * Fire a black hole that draws in enemies within 30m into its center. Lasts 10 seconds.
 * ---S
 * Ocular HUD
 * Gain +100% Critical Strike Chance for 8 seconds.
 * ---S
 * The Back-Up
 * Call 4 Strike Drones to fight for you. Lasts 25 seconds.
 * ---S
 * Preon Accumulator
 * Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
 * ---S
 * Milky Chrysalis
 * Sprout wings and fly for 15 seconds. Gain 20% movement speed for the duration.
 * ---S
 * Royal Capacitor
 * Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
 * ---S
 * The Crowdfunder
 * Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
 * ---S
 * Gnarled Woodsprite
 * Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
 * ---S
 * ---S}
 * Ocular HUD
 * Gain +100% Critical Strike Chance for 8 seconds.
 * ---S
 * The Back-Up
 * Call 4 Strike Drones to fight for you. Lasts 25 seconds.
 * ---S
 * Preon Accumulator
 * Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
 * ---S
 * Milky Chrysalis
 * Sprout wings and fly for 15 seconds. Gain 20% movement speed for the duration.
 * ---S
 * Royal Capacitor
 * Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
 * ---S
 * The Crowdfunder
 * Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
 * ---S
 * Gnarled Woodsprite
 * Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
 * ---S
 * ---S}
 * Royal Capacitor
 * Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
 * ---S
 * The Crowdfunder
 * Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
 * ---S
 * Gnarled Woodsprite
 * Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
 * ---S
 * ---S}
 * Gnarled Woodsprite
 * Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
 * ---S
 * ---S}
 * ---S}
 * ---S}
 * ---S}
 * ---S}
 * ---S}