User blog:Sakkeman/Mercenary Ability Ideas

Here are some ideas for unlockable Mercenary skills. These are supposed to make him better against flying enemies.

M2: Shuriken/Kunai throw. Pretty simple, a ranged attack that fits to his theme. Short cooldown, two charges by default. Throw two to three projectiles that home in on Exposed enemies, dealing medium damage(150%)

Shift: Rising Dragon. Dash upward and forwards (angle is shallower if you are sprinting) while spinning and slicing enemies with a corkscrew-like cut. A total of three "rotations" occur, each dealing more damage, like 200%, 300%, 400%.