Talk:Enforcer/@comment-5878823-20150415065227

This character is awful. He really needs a rework.

Riot Shotgun: Needs to do more damage. Like seriously, 160% damage for a point blank riot shotgun blast? Its a shotgun! The whole point of a shotgun is to run up into the enemies face and kill them in a few shots, not to stand still and peg them with 10-20 shells before they finally go down. I think this ability should have a much longer range and have damage ramping up to 500% as enemies get closer to the blast, with a lower firing rate.

Sheild Slam: A decent skill, no fixes needed.

Protect and Serve: Needs to drop the gimmick of negating damage and focus more on making this the enforcers basic tanking tool that he so desperately needs. The damage block of this skill doesn't always work, sometimes attacks get through anyways, or enemies just love to run around in circles near you and hit you in the back anyways, making the sheild completely useless! This ability should focus more on making the enforcer and a unstoppable tank with a drastic armor boost when using the ability and an even higher resistence when taking damage from the front. A slower movement speed, slower turning speed, and inability to jump should still be the downfall to this incredible tankiness

Crowd Control: Should have the ability to trigger remotely so the blast can hit an entire crowd, instead of just a few of them in the front.

These are just some things I believe would make the enforcer and much better tank class to play.