Talk:Enforcer/@comment-112.206.212.6-20141029143330

The thing with Enforcer is that he isn't really a ranged class but in fact a defensive melee class, similar to HAN-D. Compared to Mercenary and Miner, you're trading away mobility and better invincibilty frames (since P&S's invincibilty is unreliable and position-reliant) in exchange for better range and piercing on your "melee autoattack" and reliable crowd control with shield slam and stun grenade.

His low mobility playstyle requires learning proper positioning, knowing when and where to use P&S, and a little item luck. He primarily wants defensive items to make his playstyle less risky, and secondarily damage items since any class that isn't Sniper has poor damage scaling with difficulty.