Talk:Item (Risk of Rain)/@comment-2256276-20141205215727/@comment-2256276-20141208145606

My issue is that take an item like Harvester's Scythe. It gives you +5% crit (offensive), and heals you when you get a crit (defensive).

Meanwhile, you have items just stuck into other that are clearly offensive (Soldier's Syringe) or defensive (Hermit's Scarf). Just seems like using an objective grouping would be more useful than a subjective one.