Talk:Enforcer/@comment-85.75.245.43-20141025152712/@comment-15607600-20150617224348

Can fix this for you in one of 2 ways

"[character] is inferior to the other characters. A skillfull player may be able to use him or her effectively, but with that amount of skill, any other character is much more effective anyways."

"Huntress is superior to the other characters. A minimally skilled player may be able to use her effectively, but with that amount of skill, no other character is as effective anyways."

Enforcer is like playing the Truck programming language: Drop shield, raise shield, move left, move right.

There are builds that will ruin or support your character. Unless you're saying every other character can beat the game in your preferred way *with any possible set of drops*, they all have the same weakness to RNG. The corollary to "everyone is OP with the right items" is "everyone is underpowered with the wrong items". If you got 4 Hooves right near the start, your Enforcer's going to suddenly not have to worry about moving so slow in shield mode. If you got 4 crowbars at the start with Sniper, you don't have to worry so much about shooting so slowly. Huntress with damage items ... need I go on?