Talk:Strategies/@comment-122.106.252.120-20150127235005/@comment-15607600-20150528212845

Same here; I didn't know the wiki existed, and artifacts hadn't existed yet. My first win was actually probably my 6th run, and was with HAN-D of all chars. I'd gotten close a few times with Enforcer but when TSHTF especially at Providence, he just couldn't take the punishment. You do have to keep moving, but there's plenty of time to stop and attack. I find Huntress so underpowered I don't expect to ever win a solo game with her. I mostly don't expect to play her, ever ;)

What you did was kind of a mix of all of them, and that's mainly the point of this page: to tell you what can be done, and you can choose what mix you want. Which is kind of a cop-out, but mostly a long-winded article on my main tip: Don't screw around for too long. It's ok on Drizzle, but once you get to Monsoon the game can scale MUCH quicker than RNGesus's blessings will scale your character.

I find the most rewarding thing about the vanilla game (no artifacts) is the risk/reward mechanic. Just like Binding of Isaac, you *can* rush straight to the boss, but the *chance* of getting really cool stuff is what makes you want to explore and collect everything. If you die because you burned all your health exploring, or because you were too underpowered when you hit the boss...well, it was your choice ;)  Try again and enjoy when the dice roll the right way.