Risk of Rain 2

Risk of Rain 2 is an upcoming 3D multiplayer third-person shooter video game with rogue-like elements, developed by | Hopoo Games and published by | Gearbox Publishing. It is a sequel to Risk of Rain, released in an early access version on March 28, 2019, on Steam for Microsoft Windows.

Just like the original, the player takes on a role of one such surviving member of an crash landed cargo spaceship of UES Contact Light and has been awaken into a mysterious planet where everything is seemingly meant to kill the survivor. As a rogue-lite, every run of the game will be different with the randomly generated environments, monsters, bosses, items and many more. The game also has a multiplayer aspect like local and online being carried over from the original.

Key Features

 * Play four player co-op seamlessly through Steam — no more port forwarding
 * Unlock over 75 items over time, keeping each run fresh and full of new challenges
 * Play and unlock new and returning survivors, each with their own abilities to master
 * Theorycraft and exploit endless item and character combos
 * Encounter challenging monsters and enormous bosses
 * Explore massive, handcrafted 3D levels
 * Discover lore through the collection of Monster, Item, and Environment Logs
 * Challenge your friends—and the world—in all-new Prismatic Trials, a unique seeded run where everyone can race up a global leaderboard

Development
Hopoo Games announced in May 30th, 2017 that they had been working on Risk of Rain 2, the sequel of the first title, for about the last 6 moths. Keeping the core of Risk of Rain, they added some new features like the 3D environment, that allows for much deeper design spaces and more possibilities for the gameplay. Duncan Drummond explained that the game was not initially in 3D, but they had a 2D prototype. The player controlled the monsters from the first game, but they also wanted to display items in our body, inspired by fan arts and the cover art. Nevertheless, it turned difficult, so they decided to go to 2.5D. And just some time later, they finally decided to try a 3D approach for the game. The game uses the Unity engine, and Hoppo had to learn to this - while he developed 3D worlds - because he didn't have any previous experience. They finally got to relearn everything before the creation of new games.

The monsters from Risk of Rain are returning for the sequel, but there's also around half of them that are new. They have several differences because the change from 2D to 3D, like new abilities adapted to the new environment. For instance, the monsters that were faced with melee combat, now have new weapons that makes combat more difficult and need a different strategy. They also searched the amusement of the player, so they re-designed the gameplay to make it funnier. The maps are bigger and complete. The players are able to fight among enemies, collect items and find portals to teleporter with random placement. About the multiplayer mode, they added improvements using Steam peer-to-peer connectivity, like matchmaking including private matches, and split-screen play.

Hopoo Games anticipated the release of the game into an early access on March 28th 2019, on Steam for Microsoft Windows and published by Gearbox Publishing. It supports solo action or seamless co-op for up to four players, with new and returning survivors, handcrafted levels, lore, big bosses, leaderboards, and more than 75 unlockables. The early access anticipate the release for about a year, with three priorities working for the full release: more content (10 characters, 10 stages, 12 bosses, and more than 100 items), a true ending and boss fight, and polish.

System Requirements

 * Requires a 64-bit processor and operating system
 * OS: Windows 7 or newer, 64-bit
 * Processor: Intel Core i3-6100 / AMD FX-8350
 * Memory: 4 GB RAM
 * Graphics: GTX 580 / AMD HD 7870
 * DirectX: Version 11
 * Network: Broadband Internet connection
 * Storage: 4 GB available space