Shrines (Risk of Rain 2)

Risk of Rain 2 expands upon the Shrine system by adding several new shrines and shop types, on top of those seen in the original.

Fortune
Offer money, in the hopes of receiving a random item of random rarity (including Equipment). The cost increases with each use (including failed uses). Up to two items can be received per shrine.

Blood
Max three uses. Offer health to receive money. Takes 50%, then 75%, then 93% of your health, adding money to your wallet; the profits are not shared between teammates in multiplayer.

Combat
Single-use. Summons one or more random (map-appropriate) enemies for you to fight, usually slightly more powerful than current spawns. Higher difficulty means more, stronger enemies.

Mountain
Single-use. Increases difficulty; double the bosses, double the loot! Can be stacked up to twice if two seperate Mountain Shrines spawn, but doing so will almost certainly spawn Elite Bosses.

Adds a special icon over the Teleporter, making it easier to see.

Order
Single-use. Converts all currently-held items of a given rarity into a single item of that rarity that you also currently hold. Can be very strong (e.g. converting all your white items into Soldier's Syringes for a huge boost to attack speed) but could also do something terrible like turn a pile of useful items into nothing but Wax Quails.

Altar of Gold
A single-use, extremely rare, type of shrine that resembles the same look as the Shrine of Fortune. Offer a substantial sum of gold (compared to other map purchases) and it will spawn a "Gold Orb" on the Teleporter that will spawn a Gold Portal upon defeating the Teleporter boss(es). Taking this golden portal will put you in what is currently the only secret stage of the game.

Multishop
Offers a choice of three items; once any one item is purchased, the other two are locked off and inaccessible. One or more may be random items of a given rarity (indicated by a giant ? with a rarity-coloured border). All items on offer are usually the same rarity.

3D Printer
Converts a random held item into the specific item shown by the printer. Only takes items of the same rarity. Can be used an infinite number of times, limited only by the number of items you can convert.

Newt Altar
Costs 1 Lunar Coin. If used before activating the teleporter for the first time, spawns a 'blue orb' that then turns into a Blue Portal upon completing the teleporter event, allowing access to the Bazaar (which offers several Lunar items for 2 Coins each, or 'Reforging' several random items for one specific item). The Bazaar is also where players can unlock The Artificer for 10 Lunar Coins.

If used after the initial teleporter activation/completion, nothing occurs.

Lunar Pod
Costs 1 Lunar Coin to open, and contains 1 random Lunar Item.