Talk:Risk of Rain 2/@comment-143.207.71.114-20190401155752

"Risk of Rain 2" has reignited the love that I had the first time I played the original. It's ball breaking-ly difficult, as it should be, and, to my surprise, is a wonderful transition from 2D to 3D. My only complaints are very minor. Lack of minimap, which I've heard they're implementing soon, but I may be wrong, and the teleporter blends in with the surroundings so well that it sometimes takes 30-45 minutes of wandering aimlessly until you finally stumble across it. My final "complaint" is more of a personal nitpick. One of my favorite aspects of the original "Risk of Rain" is the artwork in the monster logs. It's so gritty, and fits the world perfectly, I just feel as though that is lost in the 3D model logs. I would love to see some sort of artwork from the last game alongside the 3D models in the monster logs, but that's just me. Other than those few, and easily fixable, things that I found problematic, the game is already one of my favorites with high replayability.