Elite

Elite enemies are similar to their basic comrades, except they have a different color and added abilities. Upon reaching the third stage, most elite variants will have a second, passive effect.

Elite Colorings
There are several different colorings of elite enemies, each giving different abilities.

Blazing (Red): Enemy leaves a trail of fire behind and has increased damage.

Frenzied (Yellow): Enemy has increased movement speed, attack speed, and may teleport to you.

Volatile (Orange): Has explosive attacks and will launch missiles at you (similar to the AtG Missile Mk1)

Overloading (Blue): Has an electric aura similar to the tesla coil.

Leeching (Green): Has greatly increased healthpool, will heal nearby enemies, and gains health on landing an attack.