Commando (RoR)

How to unlock: The Commando is always available from the start of the game.

The Commando is characterized by long range and mobility. Effective use of his Tactical Dive will grant increased survivability while suppressive fire deals massive damage. FMJ can then be used to dispose of large mobs.

In the ending cutscene, the commando-specific text says: "..and so he left, with everything but his humanity."

Tactics

 * The Commando sports the fastest attack rate out of all the characters, combined with Suppressive Fire, making on-hit items more potent in his arsenal. Items such as AtG Missile Launchers and Mortar Tubes are more effective on him compared to other characters.
 * Suppressive fire will fire in both directions if there are enemies to both the left and right of The Commando visible on screen.
 * Tactical Dive will only grant immunity to damage while the Commando is in mid-air. The Commando still can be damaged at the start of the skill.
 * Tactical Dive can be used to cancel falling damage if used before hitting the ground.
 * While using the Tactical Dive, you can still jump at any point during the animation. Performing a jump right after starting the Tactical Dive, you can jump over larger gaps and reach certain areas otherwise harder / more time-consuming to reach.