Loader

Tips

 * Contrary to what the description says, actually makes you completely invincible for a whopping 3 seconds, more time than any other immunity skill in the game. The speed boost is very brief however, and only lasts for a fraction of a second at the very beginning of the duration.
 * Because of the loader's naturally high attack speed, building on hit items such as ,, or is more effective than most melee classes.
 * Since requires the player to continuously press the button to keep using the attack, stacking large amounts of attack speed items is actually not recommended, as most people simply cannot mash the button fast enough to maximise the attacks per second, wasting the items. Generally speaking, loader needs only about half the required attack speed cap in items to have the most amount of attacks per second if the player mashes the button. Any more than that will either need extremely quick fingers on the players part, or some form of script installed.
 * Getting a is extremely valuable on the Loader, as with very few crit items, you can maintain  indefinitely in combat.
 * Three s also allow you to maintain indefinitely, without the need to be in combat.
 * will also provide invincibility to your drones, making large numbers of drones very effective due to little risk of them being destroyed and having to pay to repair them.
 * The hitbox is actually much larger than the visuals would imply. This is because when the lightning rods arc lightning between each other, the game draws a hidden bounding box area, with the rods being opposite corners of said box, while the lightning visuals only draw the diagonal of the hitbox. This means that  is exponentially more effective if the separate rods are placed both horizontally AND vertically far apart, as the horizontal area of the lightning gets multiplied by the vertical distance between the rods.
 * You can use to hook and travel to  lightning rods.
 * There is a mobility quirk with the Loader, where if you manage to press the 'Jump' button on the same frame of 's actual impact of the 1st or 2nd attack, the Loader will lunge forward a moderate distance in the direction he is facing. Having a timing window of 1 frame however, this trick is very difficult to pull off consistently.
 * You will be stopped prematurely if you hit an obstruction while using . This however does not include jump pads, and you will usually dash over them, potentially saving time and health by not having to bounce all the way up.
 * When using, you can sometimes pull yourself onto ledges, however, due to how the game's physics work, you must pull yourself to a ledge from a point below said ledge, e.g. hooking to a ledge while falling. Pulling yourself when you are level with the ledge will result in you smashing your face into the ledge and not pulling on top of it, and pulling from above can sometimes fling you down and away from the ledge.
 * will hook to the 'ghosts' which are generated by & . This can interfere with trying to hit an enemy, making these items less valuable for the Loader.
 * can effectively stunlock many enemies and break their attacks, especially inside the area of a  or when stacking  .  This can make many very dangerous enemies (eg. Sand Crab, Rock Golem , and Spitter) very easy early on, making life much safer when using the Glass relic.

Trivia

 * The loader seems to have taken inspiration from the Caterpillar P-5000 Work Loader from the film Aliens.
 * The loader also bears a striking resemblance to Hyperion Engineers from the game Borderlands 2 Being that they are also inspired by Aliens. The robots that serve alongside these engineers are also called Loaders.
 * (Unconfirmed) According to a reddit post, The loader originally appeared as a female character, but was changed to male in the release version of 1.2. It is unknown when or why this change was made.
 * The loader's abilities, theme, and appearance bear a resemblance to Blitzcrank from League of Legends. He also shares themes with another champion from the League, Vi