Talk:Hermit's Scarf/@comment-110.175.31.35-20140216063459/@comment-15607600-20150813224227

Careful, your LoL/DOTA is showing. Any form of statistics is as theoretical as any other, so yeah it's both true that the *total* damage you take on a run (minus the time prior to getting a Scarf) is -10%, AND that it reduces 100% of a given attack, OR that it reduces all damage by 0% or 100%, because you have no idea when it'll proc. Statistics aren't reflective of reality and don't get along well with randomness; it's just a secondary theory that the more cases you have, the closer the average will be to 10%. Bad luck during gathering...<10%. Good luck? >10%, maybe even 100% with just 1 scarf! Unfortunately, if your luck's bad, you're not gonna be able to gather much data ;)

The typical logic of "it reduces all damage by 10%" is either an inference, interpretation, or a derivation of its effect. The Teddy and Repulsion Armor actually reduce damage. If you don't want to get 1-shotted out of bad luck, you want those instead.