Talk:Enforcer/@comment-76.84.243.142-20131121214845/@comment-3291369-20131213041148

I have another idea for a unique class.

Gunner:

Base Health - Health Per Level - Attack Speed

149/99         -          31              - medium-slow x 2

Abilities

Shoot (L):

Fire left gun for 90% damage. 0 Cooldown

Shoot (R):

Fire right gun for 90% damage. 0 Cooldown

Focused Fire:

After a short delay, shoot both guns at once for 2x100% damage, hitting up to 3 enemies. 3 Cooldown

Slice:

Slice knife upward rapidly dealing 80% damage and inflict bleed for 4x15% damage, hitting up to 2 enemies knocking them back slightly. 3 Cooldown

Explosive Rounds:

Fire explosive rounds, for 3 seconds (R) will fire explosive rounds for 110% damage in a small aoe. Focused fire will deal 2x110% and hit up to 4 enemies during this time. 9 Cooldown

- Ancient Scepter Upgrade -

Focused Warheads:

Fire explosive rounds, for 3 seconds (R) will fire explosive rounds for 110% damage in a medium aoe. Focus fire will deal 2x120% and hit up to 5 enemies during this time.              9 Cooldown

Note: Shoot(L) and Shoot(R) are identical. They both fire in the direction you are facing.

This class is very skill-based, due to having skills which require you to pay attention and having 2 basic attacks instead of one( slow seperately, very fast together), however has very high payout as when utilized, can destroy everything.