Talk:Armor/@comment-1582873-20140221142605

Well see, that's just silly. If 1 armour = 1% damage reduction, you'd have 100% damage reduction at 100 armour, and be unkillable. If anything, armour stacking is multiplicative, not additive.

This means that the formula used to find your damage received would be 1-(1-.14)*(1-.14) etc. for however many Tough Times you have. So for example, with 8 you would not have 112% damage reduction you would instead have ~70% damage reduction.

And then we have the issue that if that was the case, Tough Times wouldn't be giving 14 armour, it would need to give more than that in order to give 14% damage reduction.

All in all, this page probably shouldn't exist, because there is no solid information, and will likely never be.