Talk:Bitter Root/@comment-97.100.167.71-20140514230540/@comment-97.100.167.71-20140518192142

I did another run where I added several bitter roots back to back late game. There was some infusion gains there too. The numbers are fairly consistant so it would make sense this is figured from base health (minus previous root gains) since the 5th root gave an extra 1hp, maybe to account for infusion gains. Not sure why the 6th root did not. Maybe the rounding of the 8% affected the math of the 5th or 6th root. Also interesting to note the 2nd root's math only works if it ignores 8% of my total health (given from the previous root). Since i've had the 1st root for some time it appears the game considers the 8% to be persistant since it accounted for 8% of my current health, not 8% of my health at the time of gaining the 1st root. So stacking these at any point gives the same effect. This also confirmes what is written on the infusion page about that item's gain synergizing with bitter root making infusion much more effective if obtained early with some bitter roots.

Added link for video of this

started with 1 root and 1973hp                                                                                                 2 roots gives 2119hp= 146hp gain                                                                                           3 roots gives 2265hp= 146hp gain                                                                                           4 roots gives 2411hp= 146hp gain                                                                                           5 roots gives 2563hp= 152hp gain (147hp ignoring 5hp from infusion)                                     6 roots gives 2709hp= 146hp gain

Also the math on the wikia says it caps at 38 roots which is 400% hp gain, but at 8% a root, that is only 304% gain if not considering the hp gained from previous roots. Strange