Talk:AtG Missile Mk. 1/@comment-86.159.93.90-20140613160520/@comment-25152732-20140708054447

I did a Commando run with Command and tested this amongst other things. With 10 1 shot = 1 missle. If you hit more than one enemy with one shot it'll still be one missle. I got 20 and experimented again. 1 shot still equaled 1 missle. So AtG mk. 1 doesn't stack past 10.

I then experimented with Heaven Cracker and AtG synergy. The Heaven Cracker shot hits the enemy for the same amount of damage as a regular shot, and like a regular two-hit Commando shot, it fired two missles. It works as I always hoped it would. The piercing works as explained above though.