Talk:Command/@comment-86.129.21.241-20140623202523/@comment-174.70.122.23-20140625010830

If you can't take the roguelike life, get out of the... roguelike kitchen?

Point is, the randomization elements in the game are what make each playthrough unique and (presumably) interesting. But if you're honestly having that much difficulty with unlocks/progression and you're playing as commando, there's probably something fundamentally wrong with the way you're playing the character.

As a great death prompted message once said, "Try playing on "Drizzle" mode for an easier time."