Talk:MUL-T/@comment-68.203.89.167-20190415064747

About the Transport Mode ramming, the bit about "elite" monsters should probably be changed to "heavy" monsters. Elite versions of light monsters like Lemurians will be bowled aside as easily as non-elite monsters. Heavy monsters will stop the charge and take the extra damage whether they're elite or not. Heavy monsters include Stone Golems, Beetle Guards, Bighorn Bison, and Elder Lemurians. Also probably includes Brass Constructs and Greater Wisps but you're much less likely to be in a position to ram flying enemies.