Thread:Pandaman018/@comment-5107036-20140704111842/@comment-5107036-20140708051107

I have implemented what we had been discussing over the past few days. It should now be in effect.

For example:

Items that have a chance to be activated on hit can now live in the

Category:Chance On Hit Items Category.

And items that always activate on hit can now live in the

Category:Activated On Hit Items Category.

I've added a new parameter, "chance" to deal with and determine the auto-categorization of items between these two new categories. You can see the documentation for all of this here.

P.S. The same can be said for ALL of the activation values, not just 'on hit'. It should also be the case for 'on kill', 'on crit', etc.

Cheers!