Gilded Wurms



After beating Providence's first phase he will summon two worms; each with their own health bar.

The red Gilded Wurm will fire a laser at a target that follows you and deals high damage/hits rapidly; this should be avoided no matter what. The blue Gilded Wurm fires 3 lines of 5 projectiles that are easy to jump through.

Like the Magma Worm these have multiple segments to them, so any item or skill that hits multiple targets will make short work of them.

The monster log dropped from the worms is labeled as "Ornate Wurm." They do not, however, appear in the actual monster log.

The worms are immune to the effects of the Unstable Watch.

Using the Glowing Meteorite will deal massive damage to the worms, usually killing them in one use and rendering this part of the fight much easier.