Talk:Commando (RoR)/@comment-74.69.55.5-20140208055347/@comment-169.233.101.195-20140214233628

He's a "gradual grinder", focused on spacing and being untouchable with godly range and multiple ways to slow down crowds. If the game was actually designed to accomidate that then he would be a nightmare for the enemies, chipping away and pushing them back while dodge-rolling with imputiny; as it stands the difficulty timer piles enemy health on faster than he can keep up, and it reaches an unstable equilibrium