Risk of Rain Wiki
Tag: Visual edit
(→‎Tactics: Noting that Epidemic can pass through terrain)
Tag: Visual edit
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* The [[Unstable Watch]] is very good for doing large amounts of damage to bosses.
 
* The [[Unstable Watch]] is very good for doing large amounts of damage to bosses.
 
* If you are low on health it is a smart strategy to try to get {{Ability|Acrid|Epidemic}} on one enemy and run.
 
* If you are low on health it is a smart strategy to try to get {{Ability|Acrid|Epidemic}} on one enemy and run.
  +
* {{Ability|Acrid|Epidemic}} can pass through terrain, both on its initial attack and as it spreads. The initial attack also has unlimited range.
   
 
==History==
 
==History==

Revision as of 04:15, 17 November 2014

2013-11-22 12 23 05-

Acrid's crate.

Abilities

Festering Wounds
Right trigger Key z
Acrid Skill 1

Maul an enemy for 120% damage. The target is poisoned for 24% damage per second.

Neurotoxin
Left trigger Key x
Acrid Skill 2

Spit toxic bile for 220% damage, stunning enemies in a line for 1 second.

Caustic Sludge
Right bumper Key c
Acrid Skill 3

Secrete poisonous sludge for 2 seconds. Speeds up allies, while slowing and hurting enemies for 90% damage

Epidemic
Left bumper Key v
Acrid Skill 4

Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second.

Can be improved with Ancient Scepter (*shows the improved values).
Pandemic
Acrid Skill 4 Ancient Scepter

Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second. If an enemy is killed by Pandemic, you are healed.

Tactics

  • The poison applied in Festering Wounds is stackable.
  • Due to the stackable nature of Festering Wounds, it may be advisable to stack Soldier's Syringe.
  • Caustic Sludge has a 17 second Cooldown, but the trail itself will last for nearly 15 seconds, meaning that by the time it dissipates, Acrid will be ready to spread another trail shortly. Spam it as often as possible, as it slows enemies down and speeds allies up, making it great not only for combat, but for escaping as well.
  • Try to spread Caustic Sludge in as wide an area as possible, avoiding bumpy, uneven terrain as much as possible.
  • Hanging on a rope after spread Caustic Sludge is a safe way to kill a big group of enemies, as this will keep them grouped and most of them can not reach the character.
  • The Caustic Sludge can easily take out a group of imps holding a reward, as you can spray the ground directly next to the statue, summon them, and they'll die easily and quickly, granting you an easy and painless reward.
  • Epidemic will spread on contact with other mobs, as well as attempt to jump to others close enough on the screen. It can multiply itself and do devestating damage to groups. Note that it won't return to a previously infected enemy.
  • As a melee class, Acrid will do a lot of up close and personal combat, so making it better suited for this is your best goal. Items such as the Hermit's Scarf, Tough Times, Colossal Knurl, Mysterious Vial and Guardian's Heart will offer excellent survivablity, while offensively you'd want the Tesla Coil, Toxic Worm, Barbed Wire, Frost Relic, Burning Witness, Chargefield Generator, Fireman's Boots and Thallium to take advantage of being right in the thick of the fight.
  • Area of Effect attacks for Acrid can also be very useful, as well as stun items. Consider acquiring the Taser, Will-o'-the-wisp, Concussion Grenade, Gasoline, and Plasma Chain items. The Taser and Concussion Grenade can stun and snare enemies in your Caustic Sludge (and fire trail with Fireman's Boots and Burning Witness), and the Plasma Chain can damage any enemies that get in its way, useful for a constantly-moving melee user like Acrid. The Happiest Mask is also good to build momentum and synergizes with the Will-o'-the-wisp and Gasoline.
  • The Unstable Watch is very good for doing large amounts of damage to bosses.
  • If you are low on health it is a smart strategy to try to get Epidemic on one enemy and run.
  • Epidemic can pass through terrain, both on its initial attack and as it spreads. The initial attack also has unlimited range.

History